We’re experts in Augmented Reality, providing innovative solutions focused on creativity, marketing, and technology. We’ve successfully completed more than 7,000 projects in LATAM, US, UK and EMEA, using our personalized approach to produce immersive experiences for our clients (Disney, Telefónica, Unilever, Nestlé, NCR, Mondelez, Ford, Nike, among others). - We envision contents in new dimensions. - We apply our technology to the web, social media, apps, and the real world. - We incorporate consumer information and insights for better results in each project.
WeAre Rooms is the communication base for virtual engineering. The VR Conferencing Software "WeAre Rooms" enables AEC (Automotive, Engineering, Construction) enterprises to streamline their product and product development related communication and thereby reduce error rates and their time-to-market. Your CAD-Data can be simply imported into our software, regardless of format and complexity, and then visualised, manipulated and presented immersively down to the last detail - all instantly and without data preparation. WeAre Rooms brings your team, stakeholders and customers closer together. WeAre Rooms helps reduce communication errors in product development, helps create meaningful interaction between you, your products and your customers, and saves travel and opportunity costs while doing so. WeAre Rooms is THE collaboration solution designed specifically for engineers.
Expoodle applies digital innovations to the physical world to make the whole immersive experience unforgettable. With our innovative marketing solutions, we turn possibility into reality. We focus on democratizing the AR space with its experiential marketing solutions. We provide marketing-based solutions that are specially designed and curated as per the client’s needs. With the power of AR experience, Expoodle can help you get a much wider reach and multiple times increase in customer engagement, customer retention, and conversion rates. Our experienced team of professionals, aim at providing personalized AR-based solutions, specially curated as per the client’s requirements.
skignz is a Precise Location AR Platform, that eliminates the reliance of Maps. Any App using Location services can integrate the skignz SDK/APi in order to deliver interactive digital content, when and where their users require it.
Groove Jones is a creative technology company that produces next-generation experiences for world-class brands. We are best known for our award-winning work in AR (Augmented Reality), VR (Virtual Reality), ML (Machine Learning), and AI (Artificial Intelligence) Application development. We are a single interdisciplinary team of artists, technologists, industrial designers, brand strategists, graphic designers, usability experts, interior designers, content creators, engineers, fabricators, and project managers. Our team hails from diverse disciplines - from creating location-based entertainment and amusement park rides, developing enterprise Apps and video games, to directing broadcast commercials and feature motion pictures. Our focus is on creating new and dynamic solutions for our client’s challenges across multiple platforms. GrooveTech™ is our proprietary group of technologies that we’ve developed as a base for many of our productions. Our platform is secure, reliable, and flexible – allowing our team to configure solutions that will support our client’s marketing objectives. Our system is built upon best in class technology providing a comprehensive and speed to market solution.
MetaVRse is a universal 3D web game-engine and creator tool for marketing, e-commerce, training and education. MetaVRse allows the creation of 3D on web without an app. MetaVRse is easy to learn MetaVRse is easy to create MetaVRse is easy to share
Specializing in effective communications through Spatial Computing - we create breakthroughs that elevate the way we Live, Learn, Work and Play. Our goal is to simplify life by making technology intuitively accessible to humankind through Spatial Computing. In other words, we are Innovating towards a world where computers are invisible. We believe magic happens when businesses create products and experiences at the intersection of technology and humanity.
StoreLab™ is a global leader in VR simulation, focus group and research. Our tools are tried and testing throughout the world and built in partnership with our clients. "People don't need to go to stores anymore, they have to want to". StoreLab™ software modules put powerful shopper marketing ideas into a 'life-like' virtual store, with planogramming, analytics and instant trade presentation at your fingertips. We make what used to be complex and take a lot of time, simple and fast. At at time of rapid change, visualizing and testing first in VR is a must.
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Virtual Reality Marketing is a consultancy and resource center for XR (VR/AR/MR) content creators, technologists and visionary companies who understand that immersive media is the future of communication, entertainment, enterprise and education. Today, VRM offers the most comprehensive directory of XR studios in the world, showcases over 350 case studies and features the latest immersive experiences and trends in the VRM newsletter. VRM was founded in 2015 to help innovative brands and advertising agencies research, explore and discover like-minded XR developers and partners. Since then VRM has expanded its services to include business consulting, referrals and marketing partnerships. Virtual Reality Marketing connects qualified immersive content creators and technology solution providers with interested companies through strategic XR marketing solutions, an in-depth consulting practice, access to 350+ immersive case studies across multiple verticals and a comprehensive referral program.
Mesmerise is a leading B2B VR & AR company, partnering with companies and brands to deliver value through innovation and insight. Our extraordinary team of storytellers, film-makers, software engineers, digital and audio designers create spine-tingling experiences in virtual and augmented reality.